Official mod process and format?

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stevietheman
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Official mod process and format?

Post by stevietheman »

Pardon if this has already been discussed or is already in the plans, but is there going to be a "mods" (customizations) process that 1) Somehow "approves" mods and shows them on the Mantis site; 2) stipulates a format for mods? These things are done for phpBB, and I thought that adopting their mod process (or something close to it) might work well.

Any thoughts?
vboctor
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Post by vboctor »

Sounds like a good idea. Following is the link for the phpBB mods page for later reference:
http://www.phpbb.com/mods/

At the moment Mantis doesn't have support for modules, it has support for custom functions which are in a few integration points and obviously direct changes via patches. I would love to establish a way for Mantis community to develop modules that can easily be integrated into Mantis core without having to modify the core. We should make sure to look at other open source projects to get ideas relating to implementing this.

Regards,
Victor
Mantis Blog
http://www.futureware.biz/
stevietheman
Posts: 3
Joined: 18 Feb 2005, 03:03
Location: Louisville, KY
Contact:

Post by stevietheman »

vboctor wrote:Sounds like a good idea. Following is the link for the phpBB mods page for later reference:
http://www.phpbb.com/mods/

At the moment Mantis doesn't have support for modules, it has support for custom functions which are in a few integration points and obviously direct changes via patches. I would love to establish a way for Mantis community to develop modules that can easily be integrated into Mantis core without having to modify the core. We should make sure to look at other open source projects to get ideas relating to implementing this.

Regards,
Victor
Mantis Blog
http://www.futureware.biz/
Mods are "modifications" not "modules".

In my opinion, phpBB's mods provide a worthy format for describing the changes one would need to make to the PHP code to enable a new or changed feature to Mantis.

I don't see any issue with knowledgeable users changing the core code if they are good at tracking their changes. Of course I wouldn't advise that programming newbies attempt this sort of thing. I would also advise using custom functions before doing a outright mod, if and where it's possible to do that.
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